Recherche dans la filmographie: MAC, Cinématiques
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Results
Référence filmographique
Artiste(s)/Concepteur(s):
DEVINE, Graeme / LANDEROS, Rob
Année/date de parution:
1992 / 1993
Editeur:
Virgin Interactive Entertainment
"Enter the haunted house of the insane toy maker, Henry Stauf, and solve the puzzles left behind to unravel a gruesome mystery." (MobyGames)
Référence filmographique
Artiste(s)/Concepteur(s):
JONES, Chris / CONNERS, Aaron
Année/date de parution:
1994
"It's 2043. And you're the only P.I. that follows the old steps of Philip Marlow, Spade, and other classic detectives. This time, the world depends upon you. How? Why? It's not for me to tell. Take your gun, and see what'll be next. Well, you'll drop it via the window accidentally, but I guess that won't stop you from solving the case." (MobyGames)
Référence filmographique
Artiste(s)/Concepteur(s):
Année/date de parution:
1995
"The war against the empire of Kilrah is over and humans have emerged victorious – but, at what price?
Référence filmographique
Année/date de parution:
1994
Editeur:
Philips Interactive Media
"In Voyeur you play the role of a voyeur, peering into the Hawke manor in an attempt to expose a crime that may as well undermine the security of the entire nation." (MobyGames)
Référence filmographique
Année/date de parution:
1994
Editeur:
Philips Interactive Media
"You play data thief Sol Cutter in a very Johnny Mnemonic-like plot. You have just pulled off a major data theft, but in doing so you've infected yourself with a neural virus, named Burn:Cycle, which will literally turn your brain into goo in 2 hours. Unless, that is, you can find a cure while you simultaneously try to avoid the people whom you stole the data from." (MobyGames)
Référence filmographique
Année/date de parution:
1993
"You are the detective in charge of the investigation of the murder of Sam Rupert. Rupert, a local restaurant owner, has been found dead in the wine cellar of his restaurant. Soon, you discover that many others may benefit from his death. With the help of your assistant Lucie Fairwell, you must carefully examine the crime scene, retrace the victim's last steps, interrogate the suspects, and analyze the results of forensic testing. Is this murder for money, or from an act of anger, or is the murder secondary to an alternate motive?" (Adventure Collective)
Référence filmographique
Artiste(s)/Concepteur(s):
Année/date de parution:
1992
"You are Agent 5 of the Temporal Protectorate. When you report to the TSA, you find that someone is changing history, influencing events and happenings, changing how things happened - and not for the better. It is your job to find out who is messing with history, stop him, and restore history. For this you will have to travel time, using the Pegasus, as far as 2 million BC. You will travel to Mars in 2185 to stop attack on an alien vessel, visit the World Science Center in 2310 to stop an assassination, and go back to 2112 to destroy a nuclear missile.
Référence filmographique
Artiste(s)/Concepteur(s):
Année/date de parution:
1995
The second game of the Journeyman Project series finds you traveling through time to clear yourself of a false accusation of altering history. Your future self materializes before you, tells you you've been framed for changing the past and gives you a time travel suit before being arrested by other members of the Temporal Security Agency. Now you must warp back to a variety of time periods and collect the evidence that proves your innocence. (MobyGames)
Référence filmographique
Artiste(s)/Concepteur(s):
Année/date de parution:
1998
"The third installment of the Journeyman Project adventure game from a 1st person perspective with a panoramic view where you can rotate 360 degree freely. The game cast the player as Agent 5 of the Temporal Security Agency to travel back in time visiting the Atlantis, El Doraldo and Shangrila. In this journey you must try to capture a rogue TSA agent, Agent 3 and collect several mysterious artifact left by an ancient alien race to protect Earth from an alien invasion and save Time and Reality themselves." (MobyGames)
Référence filmographique
Artiste(s)/Concepteur(s):
Année/date de parution:
1999
Editeur:
Black Dog Publishing Limited
«This CD ROM is an interactive investigation into the life of Rosalind Brodsky (with whom I share similar Anglo/Eastern European/Jewish roots), a delusional time traveller who believes herself to be working at the Institute of Militronics and Advanced Time Interventionality in the 21st century. Your journey takes the form of a tour organised by the Institute in memory of Brodsky's contribution to time travel research.» ( www.annenberg.edu)
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