Recherche dans la filmographie: Win 95-XP, Actions
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Référence filmographique
Année/date de parution:
1995
"Meet Johnny. He is a data courier, using his mind for storage. His latest package is too big and the information overdose will kill him if he doesn't download it soon. Unfortunately, the only one who knows the code is bullet-ridden on the floor. Other interested parties are seeking the program and are willing to kill for it. Help Johnny figure out how to get the data out of his brain. Keep Johnny from losing his head, or his enemies will make sure he does..." (All Game Guide)
Référence filmographique
Année/date de parution:
1995
"The premise of Silent Steel is similar to most modern submarine simulations: the trouble is brewing thanks to a few cantankerous countries that threaten the free world, and your sub has been assigned custodial duty. As captain of one of the world's most powerful submarines, you must make the right choices to stay alive and sink enemy subs that stand in your way." (The Underdogs)
Référence filmographique
Année/date de parution:
1995
"The story opens in a nightclub where you, Eric Fox the Psychic Flash, are performing your psychic act. Here you meet Laina Pozok, the damsel in distress, who offers to pay you in money and in kind (after a little prompting from your good self) to do a spot of psychic detection. She will tell you of the death of her father who was an eminent researcher into the paranormal and ask you to protect her sister, Monica, who is apparently in deadly danger." (QuandaryLand)
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Artiste(s)/Concepteur(s):
Année/date de parution:
1995
"After Gabriel's discovery of his ancestral line of the Schattenjaegers or shadow hunters, he returns to the Ritter castle in Germany to reflect on his root. This tranquility is soon disrupted when a mysterious murder by what the locals called a werewolf like creature occurs." (Adventure Collective)
Référence filmographique
Artiste(s)/Concepteur(s):
JONES, Chris / CONNERS, Aaron
Année/date de parution:
1996
"The player takes on the role of a private investigator in the 21st century. Tex's latest case finds him involved in the conspiracy surrounding the UFO crash at Roswell." (All Game Guide)
Référence filmographique
Artiste(s)/Concepteur(s):
JONES, Chris / CONNERS, Aaron
Année/date de parution:
1998
"The general story line of "Overseer" is the same as in Mean Streets, the first game in Tex Murphy series, but it is told in a much more detailed way, and the gameplay system is similar to those of Under a Killing Moon and The Pandora Directive. You move around in a fully 3D environment, which you can view from different positions and angles at any time. Dialogues and cut-scenes feature live actors. There are plenty of hard puzzles to solve in "Overseer", but in-game help is available if you find them too difficult." (MobyGames)
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Artiste(s)/Concepteur(s):
Année/date de parution:
1998
"Mulder and Scully are investigating a warehouse where some illegal and strange activities have taken place. They are ambushed by armed men, scully gets shot, and the men strangely die. You, as Agent Craig Willmore, must find out why the men died." (MobyGames)
Référence filmographique
Année/date de parution:
1996
"You're Curtis Craig, a regular guy with a small apartment, steady job and steady girlfriend. You're also Curtis Craig, former nutcase with a history of mental problems. You're in the process of going nuts again – at least you think you are. After all, who can really tell?" (All Game Guide)
Référence filmographique
Année/date de parution:
1997
"The adventure takes place in the Stevenson Museum which is featuring an exhibit containing many artifacts from the Tomb of Temüjin – the great conqueror, leader of the Mongols, Genghis Khan. Within these artifacts lies a centuries old evil force, one capable of destroying the entire human race. Given very few clues to work with, you must solve a mystery surrounding this growing ancient evil force now that it has been unleashed once again." (All Game Guide)
Référence filmographique
Artiste(s)/Concepteur(s):
Année/date de parution:
1994
Ce qui apparait d'abord comme un fragment de texte cryptique s'avère être une collection d'objets hétéroclites. Le joueur peut les sélectionner un à la fois. Chaque objet est rattaché à un film de quatre secondes présentant une utilisation possible de l'objet.
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