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Recherche dans la filmographie: Win 95-XP, Simultané

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Johnny Mnemonic

Référence filmographique
Année/date de parution: 
1995
Editeur: 
Sony Imagesoft
"Meet Johnny. He is a data courier, using his mind for storage. His latest package is too big and the information overdose will kill him if he doesn't download it soon. Unfortunately, the only one who knows the code is bullet-ridden on the floor. Other interested parties are seeking the program and are willing to kill for it. Help Johnny figure out how to get the data out of his brain. Keep Johnny from losing his head, or his enemies will make sure he does..." (All Game Guide)

Psychic Detective

Référence filmographique
Année/date de parution: 
1995
Editeur: 
Electronic Arts
"The story opens in a nightclub where you, Eric Fox the Psychic Flash, are performing your psychic act. Here you meet Laina Pozok, the damsel in distress, who offers to pay you in money and in kind (after a little prompting from your good self) to do a spot of psychic detection. She will tell you of the death of her father who was an eminent researcher into the paranormal and ask you to protect her sister, Monica, who is apparently in deadly danger." (QuandaryLand)

Supreme Warrior

Référence filmographique
Année/date de parution: 
1996
Editeur: 
Digital Pictures
"After a brutal warlord has ravaged your homeland, your master realizes that only you have the ability to destroy the shogun and return peace to the land. You're going to have to go toe-to-toe with the shogun's deadliest fighters, who know every dirty trick in the book." (All Game Guide)

Temüjin

Référence filmographique
Année/date de parution: 
1997
Editeur: 
SouthPeak Interactive
"The adventure takes place in the Stevenson Museum which is featuring an exhibit containing many artifacts from the Tomb of Temüjin – the great conqueror, leader of the Mongols, Genghis Khan. Within these artifacts lies a centuries old evil force, one capable of destroying the entire human race. Given very few clues to work with, you must solve a mystery surrounding this growing ancient evil force now that it has been unleashed once again." (All Game Guide)

Corpse Killer

Référence filmographique
Année/date de parution: 
1994
Editeur: 
Digital Pictures
"Corpse Killer is a full-motion video shoot-'em up. You play as an elite special forces soldier, who parachutes onto a remote tropical island. It seems the evil genius Dr. Hellman has found a way to raise the dead, and created an island of zombies. It's up to you to shoot your way through the undead hordes and stop Dr. Hellman." (MobyGames)

Star Wars: Rebel Assault II: The Hidden Empire

Référence filmographique
Année/date de parution: 
1995
Editeur: 
LucasArts
"In 1993, Star Wars: Rebel Assault held the distinction as the first CD-ROM-only computer game. It was up to you to guide Rookie One through computer-generated worlds from the Star Wars universe on your way to destroying the Death Star and thwarting the malevolent plans of Darth Vader and the Empire. But the battles you won back then were only the first step in winning the war. Since then, the Dark Lord of the Sith has developed a new scheme to crush the Rebellion. It's time for you to take that second step in Star Wars: Rebel Assault II -- The Hidden Empire." (All Game Guide)

Flora Petrinsularis

Référence filmographique
Artiste(s)/Concepteur(s): 
BOISSIER, Jean-Louis
Année/date de parution: 
1993-94
Editeur: 
ZMK
L'artiste met en parallèle un texte "filmé" de Jean-Jacques Rousseau avec des séquences vidéo croquées dans son herbarium. Interventions limitées ; abstrait.

Lovers Leap

Référence filmographique
Artiste(s)/Concepteur(s): 
ROGALA, Miroslaw
Année/date de parution: 
1994-95
Editeur: 
ZMK
La photo d'un couple marchant sur une avenue achalandée de Chicago peut être vue sous plusieurs angles. Chacun d'eux offre une séquence vidéo se déroulant dans d'autres lieux, changeant la perspective du joueur.

Sub-Division of the Electric Light, The

Référence filmographique
Artiste(s)/Concepteur(s): 
HOBBERMAN, Perry
Année/date de parution: 
1996
Divers icônes représentant des "issus" (portes, fenêtres, etc.), permettent au joueur de naviguer dans diverses pièces où d'anciens appareils de projection présentent des films d'archive, de studio ou de famille qu'il est possible de déplacer ou d'altérer, par exemple par l'ajout virtuel d'objet devant la surface de projection.

Good Cook, The

Référence filmographique
Artiste(s)/Concepteur(s): 
BUCKLEY, Michael
Année/date de parution: 
1996
«Hyperfiction narrative, The Good Cook a pour base la longue nuit d'insomnie d'un cuisinier. Organisée de façon aléatoire, l'histoire se termine néanmoins à 5 heures du matin, quand, enfin, il s'endort.» (www.olats.org)